![]() ![]() Practitioners need to know the specific brain regions these experiences could impact.ĭr. ![]() If VR is going to be used in therapy, then storytellers need to understand how each input, character, movement, gesture, pacing, plot and camera angle affect the brain. StoryUP’s platform seeks to fine tune that ‘dosage’ into outcome based stories you can feel. Previous research has shown VR can be just as effective as a dose of hydromorphone. The storyteller presses a key and the psychologist studies whether the immersive storytelling input needs to be louder, brighter or a different character altogether. Tarrant indicated VR storytelling could influence mindfulness and quiet the brain as it relates to the stress response. ![]() Jeff Tarrant, creatives, storytellers, and journalists to study which kinds of immersive story could quiet the brain, motivate us, influence mindfulness and foster empathy. With the help of the MO Innovation Center and the Neuromeditation Institute, StoryUP is teaming up with practitioners like Dr. While none of our stories pretend to mimic the effects of psychotropic medications, it makes you wonder whether in the future a “story pharmacy” could exist to treat baseline symptoms of depression or anxiety. Our content is intended to be a first step toward compounding media experiences much like you would compound drugs to trigger different outcomes like stress relief, positivity, focus, and loving-kindness. Some of these stories to be released soon on the Healium app are categorized by brain wave patterns. A new case study on how VR affects the brain suggests immersive story could one day be an effective tool to shift individuals into pro-social emotional states. ![]()
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